JHS3 Computing · Term 3, Week 11

Robotics

Lesson notes

Learning Objectives

Indicator: B9.4.3.1.1 - Construct a robot artefact using available lab components and tools or emulator/simulator software pack.

By the end of the lesson, learners can:

  1. State and explain the three basic laws of robotics by Isaac Asimov in their own words.
  2. Describe the key parts of an assembled robot, including sensors, actuators, controller and power source.
  3. Assemble at least four physical components into a working robot artefact using available lab tools or a simulator.
  4. Sequence instructions correctly in a robot simulator (e.g. Scratch or Lightbot) to complete a given task.
  5. Justify the choice of components or software tools used in their robot build.

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Curriculum details

Strand
Computational Thinking (Strand 4)
Sub-strand
Robotics (4.3)
Content standard
B9.4.3.1 - Discuss Robot Intelligence Concepts
Indicator
B9.4.3.1.1 - Construct a robot artefact using available lab components and tools or emulator/simulator software pack.
Suggested placement
Term 3, Week 11 (Week 35 of the year)

Our suggestion, laid out in curriculum order across three terms of twelve weeks. NaCCA does not fix the week, so follow your school's scheme of learning.

Curriculum reference
Computing, Common Core Programme (JHS1-JHS3), 2023, p. 55

Transcribed from the official NaCCA publication. Check this page against the source.

Exemplars (from the NaCCA curriculum)

1. Explain the three basic laws of robotics by Isaac Asimov i.e. Asimov's science fiction laws of robotics.
2. Demonstrate how a robot is assembled using real robots' toolkit/video/pictures.
3. Explore a robotic software pack, e.g. Scratch, Webot, Snap, Mbot software, EV3 and Mobile Applications such as lightbot