SHS1 Performing Arts · Semester 2, Week 10
Refining and Completing Artistic Works for Presentation
Lesson notes
Learning Objectives
Indicator: 1.2.2.LI.3 - Record the Performing Arts creative product(s) for post-production activities.
By the end of the lesson, learners can:
- Operate a mobile phone or digital camera to record a live performance, demonstrating correct record, stop, and review functions.
- Explain the values and ethics involved in recording a performing artwork, including seeking permission and respecting cultural protocols around indigenous performances.
- Capture a 1-minute recording of a classmate’s performance from an appropriate angle and distance to ensure good audio and visual quality.
- Download, store, and rename a recorded video file using a consistent file naming convention (e.g., Group2_Atsiagbekor_Take1).
- Discuss, using a SWOT analysis framework, the strengths, weaknesses, opportunities, and threats of the recorded artistic product.
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Sign in with phone numberCurriculum details
- Strand
- Artistic Practice (Strand 2)
- Sub-strand
- Refining and Completing Artistic Works for Presentation (2.2)
- Content standard
- 1.2.2.CS.1 - 1.2.2.CS.1 Demonstrate approaching proficiency level skills and knowledge in executing a planned performing arts artistic product(s); performing /producing/ recording it, and organising post-production activities [DANCE, MUSIC, DRAMA, or, a collaboration] that identify and interrogate indigenous knowledge systems. Learning Outcomes 1.2.2.LO.1 Apply skills and knowledge in production activities, executing a planned performing arts artistic product(s) [DANCE, MUSIC, DRAMA or, a collaboration] that identify and interrogate Indigenous knowledge systems.
- Indicator
- 1.2.2.LI.3 - Record the Performing Arts creative product(s) for post-production activities.
- Suggested placement
-
Semester 2, Week 10
(Week 30 of the year)
Our suggestion, laid out in curriculum order across three terms of twelve weeks. NaCCA does not fix the week, so follow your school's scheme of learning.
- Curriculum reference
- NaCCA curriculum document, p. 54
Exemplars (from the NaCCA curriculum)
Experiential Learning: - If learners have access to recording equipment, the teacher should provide a whole class experience of how to operate the technology. - Learners should be able to work individually and in groups to edit and finalize projects (both audio and video) for presentation. - This can include basic functions of record and stop, how to rewind / fast forward and how to download and save / store the recording. In groups, learners should record a 1-minute clip and then download / store the recording according to a file naming convention to demonstrate that they have acquired the skills needed to record a full performance. - Explore how self-phones could be used for recording, etc. Digital Learning: - The teacher should divide the class into groups where one group is tasked with filming the other and then they swap. - Record the planned performing arts artistic product(s), using digital resources such as a mobile phone or camera. - Depending on resource allocation, groups could have more than one recording device and can experiment with the best views / angles to capture the performance. Record the planned Performing Arts event. - Record the planned performing arts event, using digital resources such as a mobile phone or camera (e.g., video, live stream) - Edit the performance for digital presentation. Talk for Learning: - Using interactive questioning technique as a plenary session, discuss what suitable recording equipment is available and the values and ethics involved in recording a performing artwork. - Learners document a SWOT analysis to give a presentation in class on the artistic product(s) created. Assessment (1.2.2.AS.3). The document marks these depth-of-knowledge levels for this indicator: Level 4 Extended critical thinking and reasoning. Teaching and Learning Resources: - Attendance book - Costumes - Makeup kits - Props - Performance space - Stationery - Music manuscripts sheets, notation software-Finale and Sibelius - Music programming software 5 DAW (audio formats) - Video editing software - Wondershare Filmora 9. - Drama production software - Scriptwriter and Adobe Photoshop - DANCE: Dance floors and mirrors, Sound systems and speakers, Lighting equipment (e.g. spotlights, strobes), Costume and prop materials, Video cameras, and editing software (for dance films and choreography) - DRAMA: Projection equipment (e.g. projectors, screens), Cameras (for documentation and promotion), Stage lighting and lighting boards, Sound systems and speakers, Microphones, and headsets, Costumes and props, Set design materials (e.g. fabric, wood, paint), Special effects (e.g. fog machines, pyrotechnics). - MUSIC: Instruments (African and Western), Microphones, Soundboards and mixers, Speakers and amplifiers