JHS3 Creative Arts And Design · Term 1, Week 9
Creativity, Innovation and the Design Process
Lesson notes
Learning Objectives
Indicator: B9.1.3.1.3
By the end of the lesson, learners can:
- Identify and describe at least three specific problems in their local community that can be solved through design.
- Apply the stages of the design process (identify problem, research, brainstorm, prototype, test, refine) to plan a solution for one identified community problem.
- Create a model artefact or prototype using available low-cost materials that addresses the chosen community problem.
- Present their prototype to peers, explain the design choices they made, and use feedback received to suggest at least one improvement.
- Reflect on how both manual and digital tools were used (or could be used) in creating their artefact.
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Sign in with phone numberCurriculum details
- Strand
- Design (Strand 1)
- Sub-strand
- Creativity, Innovation and the Design Process (1.3)
- Content standard
- B9.1.3.1 - Design Demonstrate understanding of creativity and innovation in terms of the design process, and its application in developing design solutions to problems in society.
- Indicator
- B9.1.3.1.3 - Demonstrate ability to apply the design process to create artefacts that solve specific problems in the local community.
- Suggested placement
-
Term 1, Week 9
(Week 9 of the year)
Our suggestion, laid out in curriculum order across three terms of twelve weeks. NaCCA does not fix the week, so follow your school's scheme of learning.
- Curriculum reference
-
Creative Arts and Design, Common Core Programme (JHS1-JHS3), 2023, p. 73
Transcribed from the official NaCCA publication. Check this page against the source.
Exemplars (from the NaCCA curriculum)
1. Apply knowledge of creativity and innovation to evaluate specific problems in society to deduce how the design process can be used to solve those problems for reporting and feedback. 2. Reflect on feedback and apply relevant manual and digital tools, materials and techniques to design and create model artefacts that express own concept for solving specific problems in society for appreciation and display. 3. Display design expressions and prototypes of artefacts to disseminate own creativity and innovation for appreciation and feedback.