SHS1 Art And Design Studio · Semester 2, Week 6

Fabrication and Construction

Lesson notes

Learning Objectives

Indicator: 1.2.2.LI.1 - Identify materials, tools, and relevant processes and techniques used in performing 3D studio tasks.

By the end of the lesson, learners can:

  1. Identify at least ten materials and eight tools from their immediate environment that can be used to create 3D artworks, classifying each as conventional or non-conventional.
  2. Match specific 3D studio processes (slab, coiling, throwing, casting, carving, modelling, assemblage, weaving, construction) to the appropriate materials they act upon.
  3. Describe, in oral or written form, how at least three different materials can be applied in multiple ways to create different 3D artworks.
  4. Work collaboratively in mixed groups to produce a pictorial and video inventory of environment-based materials and tools for 3D art-making, with a short justification for each selection.

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Curriculum details

Strand
Creative Methodologies (Strand 2)
Sub-strand
Fabrication and Construction (2.2)
Content standard
1.2.2.CS.2 - 1.2.2.CS.2 Demonstrate understanding and application of studio processes, relevant tools and materials to create 3- dimensional artworks through visual thinking and creative communication. 1.2.2.LO.2 Design and create 3-D artwork using appropriate tools and materials and relevant studio processes through visual thinking and creative communication.
Indicator
1.2.2.LI.1 - Identify materials, tools, and relevant processes and techniques used in performing 3D studio tasks.
Suggested placement
Semester 2, Week 6 (Week 26 of the year)

Our suggestion, laid out in curriculum order across three terms of twelve weeks. NaCCA does not fix the week, so follow your school's scheme of learning.

Curriculum reference
NaCCA curriculum document, p. 48

Exemplars (from the NaCCA curriculum)

Group Work/Collaborative Learning: In mixed groups make an inventory, using pictorial and video documentation, of materials and tools in the immediate environment that can be used to create 3D artwork.
Experiential and Experimental-Based Learning: Work individually and in Groups, to experiment with the workability of the materials and tools from the environment in creating 3D art and design works such as: - sculptures, ceramics and pottery, jewellery and metal works, leatherworks, etc. - malleable materials e.g., clay, wax, Plaster of Paris etc.: slab, coiling, throwing, modelling casting, carving metals: casting, chip carving, enamelling, engraving, filigree, gilding, stamping, studs. - wood: carving, joining, lathe turning, assemblage and construction
Talk for Learning: Discuss how conventional and non-conventional tools and materials as well as relevant processes can be used for multiple applications to create 3-D artworks. Examples; clay for sculptures, ceramic works, plaster for casting, rattan and ropes for weaving, wood for carving, construction and assemblage, generating woodblocks for printing etc. in an oral presentation.

Assessment (1.2.2.AS.1). The document marks these depth-of-knowledge levels for this indicator: Level 2 Skills of conceptual understanding; Level 3 Strategic reasoning; Level 4 Extended critical thinking and reasoning.

Teaching and Learning Materials: the Immediate environment; textbooks; web references; videos; flip charts,; posters; flyer; buntings; TLMs on proposal writing for 3D art-making processes and techniques in collage, sculpture, ceramics and pottery, weaving and basketry, macramé, assemblage and construction