SHS1 Art And Design Studio · Semester 2, Week 2

Fabrication and Construction

Lesson notes

Learning Objectives

Indicator: 1.2.2.LI.1 Examine the workability of conventional and non-conventional tools and materials from the environment that can be used to create 2-D art or design works.

By the end of the lesson, learners can:

  1. Define and distinguish between conventional and non-conventional tools and materials used in 2-D art creation, citing at least three examples of each from their local environment.
  2. Identify and document at least ten tools and materials in their immediate environment that can be used to create 2-D art or design works, classifying each as conventional or non-conventional.
  3. Experiment with at least three different non-conventional materials (e.g., crushed leaves, sand, fabric scraps, charcoal) to test their workability for 2-D art creation, recording observations on adhesion, texture, and ease of use.
  4. Create a small 2-D test piece (sample board or swatch card) showing the effects achieved with various conventional and non-conventional tools and materials.
  5. Explain, in oral or written form, which materials are best suited for which 2-D processes (painting, printing, drawing, collage) based on their experimental findings.

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Curriculum details

Strand
Creative Methodologies (Strand 2)
Sub-strand
Fabrication and Construction (2.2)
Content standard
1.2.2.CS.1 - 1.2.2.CS.1 Demonstrate understanding and application of studio processes, relevant tools and materials to create 2- dimensional artworks. through visual thinking and creative communication. 1.2.2.LO.1 Design and create 2-D art or design work using appropriate tools and materials and relevant studio processes through visual thinking and creative communication.
Indicator
1.2.2.LI.1 - Examine the workability of conventional and non-conventional tools and materials from the environment that can be used to create 2-D art or design works.
Suggested placement
Semester 2, Week 2 (Week 22 of the year)

Our suggestion, laid out in curriculum order across three terms of twelve weeks. NaCCA does not fix the week, so follow your school's scheme of learning.

Curriculum reference
NaCCA curriculum document, p. 46

Exemplars (from the NaCCA curriculum)

Group Work/Collaborative Learning/Project-Based Learning: In mixed groups, create a pictorial and video inventory of materials and tools in the immediate environment that can be used to create 2-D art and design works
Experiential and Experimental-Based Learning: Work individually and in Groups, to experiment with the workability of the materials and tools from the environment in creating 2-D art or design works such as painting, printing, pyrography, drawing, printing-making, posters, etc.
Project-Based Learning: Use either manual or digital tools and processes to develop multiple annotated drawings and sketches, prototypes, etc to be used as initial ideas for creating 2-D art or design works in response to the problems in the society.

Assessment (1.2.2.AS.1). The document marks these depth-of-knowledge levels for this indicator: Level 1 Recall; Level 2 Skills of conceptual understanding; Level 3 Strategic reasoning; Level 4 Extended critical thinking and reasoning.

Teaching and Learning Materials: the immediate environment; textbook; web references; videos; flip charts; posters; flyers, buntings; TLMs on proposal writing about 2D art-making such as collage, painting, textile design, graphic design, printing and printmaking, photography; TLMs on for 3D art-making processes and techniques in collage, sculpture, ceramics and pottery, weaving and basketry, macrame, assemblage and construction