SHS3 Art And Design Foundation · Semester 2, Week 11
Design Thinking and Compositio
Lesson notes
Learning Objectives
Indicator: 3.3.1.LI.2 - Use two or more CAD software to design an artwork to solve a problem in the society.
By the end of the lesson, learners can:
- Identify two or more CAD software tools (e.g., Inkscape, Canva, AutoCAD, CorelDRAW, Tinkercad, or free web-based tools) and state at least one strength of each for solving a societal problem.
- Analyse a selected societal problem in their community and propose a design brief for an artwork that addresses it, considering the intended audience and the message.
- Combine two CAD software tools to execute a single design project, for example using one software for layout and typography and another for creating or editing vector graphics.
- Justify design choices (colour, scale, composition, material, and message) in relation to the societal problem being solved, demonstrating strategic reasoning.
- Critically evaluate one peer’s finished CAD artwork against criteria such as clarity of message, suitability of audience, and effective use of the chosen software tools.
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Sign in with phone numberCurriculum details
- Strand
- Design for Life (Strand 3)
- Sub-strand
- Design Thinking and Compositio (3.1)
- Content standard
- 3.3.1.CS.1 - 3.3.1.CS.1 Demonstrate knowledge and understanding of Computer-Aided Design (CAD) and how to apply it to address societal problems. 3.3.1.LO.1 Apply knowledge of Computer Aided Design (CAD) to design and execute projects in response to solving social problem.
- Indicator
- 3.3.1.LI.2 - Use two or more CAD software to design an artwork to solve a problem in the society.
- Suggested placement
-
Semester 2, Week 11
(Week 31 of the year)
Our suggestion, laid out in curriculum order across three terms of twelve weeks. NaCCA does not fix the week, so follow your school's scheme of learning.
- Curriculum reference
- NaCCA curriculum document, p. 129
Exemplars (from the NaCCA curriculum)
Problem-Based Learning: - Through group discussions, discuss how to use two or more CAD software to design an artwork to solve a problem in the society. - Make provision for level of individual experiences and exposure technology, digital and gaming knowledge as well as gender, economic, learning capabilities and diversity. Experiential Learning/Project-Based Learning: - Working as individuals, use two or more CAD software to design an artwork to solve a problem in the society. - Encourage learners to recognise levels of individual experiences and exposure technology, digital and knowledge as well as learning capabilities and diversity in looking for solutions to problems in the society. Assessment (3.3.1.AS.2). The document marks these depth-of-knowledge levels for this indicator: Level 3 Strategic reasoning; Level 4 Extended critical thinking and reasoning. Teaching and Learning Materials: - CAD software - the environment - textbooks - web references - projector - computer - printers - LCD Screen - flip charts - TLMs on design thinking - Posters - Flyers - Buntings - Paintings - drawings and illustrations - supplementary materials