JHS1 Creative Arts And Design · Term 1, Week 9

Creativity, Innovation and the Design Process

Lesson notes

Learning Objectives

Indicator: B7.1.3.1.3 - Demonstrate ability to apply the design process to create artefacts that solve specific problems in the local community.

By the end of the lesson, learners can:

  • Identify real problems in their local community and select one problem worthy of a design solution.
  • Apply the five stages of the design process (Identify, Research, Generate Ideas, Prototype, Test and Refine) to plan and produce a simple model artefact.
  • Use available materials and tools appropriately to construct a working model or prototype that addresses the chosen problem.
  • Evaluate their own artefact against a simple set of criteria and seek feedback from peers to refine the design.
  • Present and explain their final artefact, describing how their solution connects to the problem and the community need.

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Curriculum details

Strand
Design (Strand 1)
Sub-strand
Creativity, Innovation and the Design Process (1.3)
Content standard
B7.1.3.1 - Design Demonstrate understanding of creativity and innovation in terms of the design process, and its application in developing design solutions to identified problems in society.
Indicator
B7.1.3.1.3 - Demonstrate ability to apply the design process to create artefacts that solve specific problems in the local community.
Suggested placement
Term 1, Week 9 (Week 9 of the year)

Our suggestion, laid out in curriculum order across three terms of twelve weeks. NaCCA does not fix the week, so follow your school's scheme of learning.

Curriculum reference
Creative Arts and Design, Common Core Programme (JHS1-JHS3), 2023, p. 11

Transcribed from the official NaCCA publication. Check this page against the source.

Exemplars (from the NaCCA curriculum)

1. Apply knowledge of creativity and innovation to evaluate specific problems in society to deduce how the design process can be used to solve those problems for reporting and feedback.
2. Reflect on feedback and apply relevant manual and digital tools, materials and techniques to design and create model artefacts that express own concept for solving specific problems in society for appreciation and display.
3. Display design expressions and prototypes of artefacts to disseminate own creativity and innovation for appreciation and feedback.