B6 English Language · Term 2, Week 3

Vocabulary

Lesson notes

Learning Objectives

Indicator: B6.2.6.4.2 - Recognise the playful use of words in spoken and written language (jokes, riddles, puns)

By the end of the lesson, learners can:

  1. Identify at least three examples of playful language (jokes, riddles or puns) in a given text or spoken conversation.
  2. Explain how a pun works by identifying the two meanings of the key word or phrase.
  3. Solve simple riddles and explain the wordplay or logic behind the answer.
  4. Create original jokes, riddles or puns of their own using their knowledge of word meanings from previous lessons (synonyms, antonyms, compound words).
  5. Work in pairs or groups to perform a short wordplay game for the class, showing appropriate use of words for the audience and context.

Sign in with your phone number to read the full note and download the GES plan - free.

Sign in with phone number

Curriculum details

Strand
Reading (Strand 2)
Sub-strand
Vocabulary (2.6)
Content standard
B6.2.6.4 - Use words appropriately for purpose, audience, context and culture
Indicator
B6.2.6.4.2 - Recognise the playful use of words in spoken and written language (jokes, riddles, puns)
Suggested placement
Term 2, Week 3 (Week 15 of the year)

Our suggestion, laid out in curriculum order across three terms of twelve weeks. NaCCA does not fix the week, so follow your school's scheme of learning.

Curriculum reference
English Language Curriculum (Basic 4-6), 2019, p. 174

Transcribed from the official NaCCA publication. Check this page against the source.

Exemplars (from the NaCCA curriculum)

- Introduce these one at a time.
- Provide and discuss examples.
- Learners play games with the activity in pairs/groups.